Senior QA Engineer @ Apple · 15+ years shipping mobile apps used by billions
Get In Touch Download ResumeDrove end-to-end quality across iOS and macOS apps including News, Stocks, Weather, and iAd; partnered with engineering to streamline bug triage and resolution, managed QA task assignments, validated builds, and uncovered critical defects that improved stability, user experience, and revenue.
Ran manual and ad-hoc tests on iOS and Android apps for the Local Discovery product. Worked with PM, ENG, and EM to report weekly QA updates and served as a mini-lead in NY, acting as the channel between the 3rd party test team in India and QA managers in SF. Developed and executed software test plans, cases, and scenarios for each new feature and assigned them to testers overseas.
Led software quality assurance on all smartphones released to Verizon and Sprint, successfully shipping over 25 smartphones in 7 years with more than 25 million units sold. Key achievements included leading the QA team on the HTC One M7 and M8, both awarded "Smartphone of the Year" at Mobile World Congress in 2013 and 2014.
Developed and executed software test plans in order to identify software problems and their causes. Reported and tracked bugs, replicated reported bugs, verified bug fixes and new functionalities, regression tested new SW releases, and supported R&D by submitting appropriate logs. Led my team in number of bugs found through black-box testing and carrier requirement testing across different OS: Android, Windows, and BREW.
Pursuing Georgia Tech's OMSA (Online Master of Science in Analytics), ranked the #1 most affordable online graduate analytics program in the U.S. Coursework spans statistical modeling, machine learning, data visualization, and business analytics — applied directly to my work in software quality and test automation.

Built from scratch with vanilla HTML, CSS, and JavaScript — zero frameworks or libraries. Migrated from Bootstrap 3 + jQuery to a fully custom codebase.

Generate realistic test data and edge cases for QA testing. No API key required — runs entirely in your browser.

A browser-based remake of the classic NES Duck Hunt — no light gun needed. Aim with your hand and shoot by pinching your thumb and index finger, all tracked through your webcam.